<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>The UX of Social Media</title>
	<atom:link href="http://www.sleepingdeer.com/yawp/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.sleepingdeer.com/yawp</link>
	<description>Investigations into the social media user experience</description>
	<lastBuildDate>Sun, 04 Dec 2011 17:45:27 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Game, Fiction, or Addiction?</title>
		<link>http://www.sleepingdeer.com/yawp/avatar-chat/game-fiction-or-addiction/</link>
		<comments>http://www.sleepingdeer.com/yawp/avatar-chat/game-fiction-or-addiction/#comments</comments>
		<pubDate>Mon, 30 May 2011 14:49:44 +0000</pubDate>
		<dc:creator>Lee Baldwin</dc:creator>
				<category><![CDATA[Avatar Chat]]></category>
		<category><![CDATA[abuse]]></category>
		<category><![CDATA[addiction]]></category>
		<category><![CDATA[IMVU]]></category>
		<category><![CDATA[Lee Baldwin]]></category>
		<category><![CDATA[Maple Story]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[MMPORPG]]></category>
		<category><![CDATA[online communitity]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[user experience]]></category>

		<guid isPermaLink="false">http://www.sleepingdeer.com/yawp/?p=227</guid>
		<description><![CDATA[Abuse, Sex and Addiction in Online Communities
Lee Baldwin
Copyright Lee Baldwin 2009
@ArtOfSilence
 
4. Addiction
Game, Fiction, Addiction?
Visual heroin, zombie game haze, make a porno, FISH, FUBAR, red mist, fake me&#8230; whatever one calls it in whatever racy new-era argot or dark lingo, the hold on some people is undeniable. Players do talk openly of preferring the avatar [...]]]></description>
		<wfw:commentRss>http://www.sleepingdeer.com/yawp/avatar-chat/game-fiction-or-addiction/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Savagery of Trust</title>
		<link>http://www.sleepingdeer.com/yawp/avatar-chat/the-savagery-of-trust/</link>
		<comments>http://www.sleepingdeer.com/yawp/avatar-chat/the-savagery-of-trust/#comments</comments>
		<pubDate>Mon, 30 May 2011 14:22:34 +0000</pubDate>
		<dc:creator>Lee Baldwin</dc:creator>
				<category><![CDATA[Avatar Chat]]></category>
		<category><![CDATA[abuse]]></category>
		<category><![CDATA[addiction]]></category>
		<category><![CDATA[IMVU]]></category>
		<category><![CDATA[Lee Baldwin]]></category>
		<category><![CDATA[Maple Story]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[MMPORPG]]></category>
		<category><![CDATA[online communitity]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[usability]]></category>
		<category><![CDATA[user experience]]></category>

		<guid isPermaLink="false">http://www.sleepingdeer.com/yawp/?p=221</guid>
		<description><![CDATA[Abuse, Sex and Addiction in Online Communities
Lee Baldwin
Copyright Lee Baldwin 2009
@ArtOfSilence
3. Role Play, Illusion, and Abuse
All the Internet&#8217;s a Stage
I&#8217;ve pointed out that all avatar chat is autonomous role play wish-fulfillment fantasy, but there are also formal role play (RP) structures that people join and follow, like a soap opera in which they participate. It [...]]]></description>
		<wfw:commentRss>http://www.sleepingdeer.com/yawp/avatar-chat/the-savagery-of-trust/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Acceptance Principles Avoid Repeating Bugs in Agile Development</title>
		<link>http://www.sleepingdeer.com/yawp/foundations/acceptance-principles-avoid-repeating-bugs-in-agile-development/</link>
		<comments>http://www.sleepingdeer.com/yawp/foundations/acceptance-principles-avoid-repeating-bugs-in-agile-development/#comments</comments>
		<pubDate>Sat, 23 Jan 2010 02:11:48 +0000</pubDate>
		<dc:creator>Lee Baldwin</dc:creator>
				<category><![CDATA[UX Design Foundations]]></category>

		<guid isPermaLink="false">http://www.sleepingdeer.com/yawp/?p=208</guid>
		<description><![CDATA[In my work to integrate UX design into Agile scrum, (related post) I discovered that about 30% of the usability bugs found were  seen in tests of previous features. The bugs were often small, but were distracting and had to be fixed.
This meant that mistakes were being designed into the product.
Acceptance criteria are the most concrete way to [...]]]></description>
		<wfw:commentRss>http://www.sleepingdeer.com/yawp/foundations/acceptance-principles-avoid-repeating-bugs-in-agile-development/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>User Experience and Profitability</title>
		<link>http://www.sleepingdeer.com/yawp/foundations/user-experience-and-profitability/</link>
		<comments>http://www.sleepingdeer.com/yawp/foundations/user-experience-and-profitability/#comments</comments>
		<pubDate>Wed, 20 Jan 2010 18:02:55 +0000</pubDate>
		<dc:creator>Lee Baldwin</dc:creator>
				<category><![CDATA[UX Design Foundations]]></category>

		<guid isPermaLink="false">http://www.sleepingdeer.com/yawp/?p=194</guid>
		<description><![CDATA[Unraveling usability factors as aspects of product quality and profitability. Not for the faint of head.]]></description>
		<wfw:commentRss>http://www.sleepingdeer.com/yawp/foundations/user-experience-and-profitability/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Easy Does It &#8211; yet another pitch for software usability</title>
		<link>http://www.sleepingdeer.com/yawp/foundations/easy-does-it-yet-another-pitch-for-software-usability/</link>
		<comments>http://www.sleepingdeer.com/yawp/foundations/easy-does-it-yet-another-pitch-for-software-usability/#comments</comments>
		<pubDate>Sun, 17 Jan 2010 18:43:56 +0000</pubDate>
		<dc:creator>Lee Baldwin</dc:creator>
				<category><![CDATA[UX Design Foundations]]></category>

		<guid isPermaLink="false">http://www.sleepingdeer.com/yawp/?p=181</guid>
		<description><![CDATA[Millions worldwide are this moment attempting to use software or an electronic product that is difficult or confusing. Is that your product? The moment trust evaporates, one of your business opportunities goes away.]]></description>
		<wfw:commentRss>http://www.sleepingdeer.com/yawp/foundations/easy-does-it-yet-another-pitch-for-software-usability/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Approaching a Unary Social Graph</title>
		<link>http://www.sleepingdeer.com/yawp/unified-graphs/toward-a-unary-social-graph/</link>
		<comments>http://www.sleepingdeer.com/yawp/unified-graphs/toward-a-unary-social-graph/#comments</comments>
		<pubDate>Thu, 17 Dec 2009 18:23:48 +0000</pubDate>
		<dc:creator>Lee Baldwin</dc:creator>
				<category><![CDATA[Unifying the Social Graph]]></category>

		<guid isPermaLink="false">http://www.sleepingdeer.com/yawp/?p=159</guid>
		<description><![CDATA[The real estate of the Internet is data. Someone will make themselves rich by creating a single social graph... with usability!]]></description>
		<wfw:commentRss>http://www.sleepingdeer.com/yawp/unified-graphs/toward-a-unary-social-graph/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Technical Writers as User Experience Designers &#8211; A Revolution</title>
		<link>http://www.sleepingdeer.com/yawp/foundations/technical-writers-as-user-experience-designers-a-revolution/</link>
		<comments>http://www.sleepingdeer.com/yawp/foundations/technical-writers-as-user-experience-designers-a-revolution/#comments</comments>
		<pubDate>Sat, 05 Dec 2009 20:42:03 +0000</pubDate>
		<dc:creator>Lee Baldwin</dc:creator>
				<category><![CDATA[UX Design Foundations]]></category>
		<category><![CDATA[guerilla]]></category>
		<category><![CDATA[rapid]]></category>
		<category><![CDATA[tech writing]]></category>
		<category><![CDATA[usability]]></category>
		<category><![CDATA[ux]]></category>

		<guid isPermaLink="false">http://www.sleepingdeer.com/yawp/?p=141</guid>
		<description><![CDATA[I've come to see technical writers as quite akin to UX designers. Most are experienced with many types of software products, and have good insight as to what the user will understand.]]></description>
		<wfw:commentRss>http://www.sleepingdeer.com/yawp/foundations/technical-writers-as-user-experience-designers-a-revolution/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Integrating Agile and User Experience Design</title>
		<link>http://www.sleepingdeer.com/yawp/foundations/integrating-agile-and-user-experience-design/</link>
		<comments>http://www.sleepingdeer.com/yawp/foundations/integrating-agile-and-user-experience-design/#comments</comments>
		<pubDate>Fri, 04 Dec 2009 21:13:29 +0000</pubDate>
		<dc:creator>Lee Baldwin</dc:creator>
				<category><![CDATA[UX Design Foundations]]></category>
		<category><![CDATA[agile]]></category>
		<category><![CDATA[best practice]]></category>
		<category><![CDATA[ux]]></category>

		<guid isPermaLink="false">http://www.sleepingdeer.com/yawp/?p=127</guid>
		<description><![CDATA[Observations on integrating the user experience design process into an Agile environment.]]></description>
		<wfw:commentRss>http://www.sleepingdeer.com/yawp/foundations/integrating-agile-and-user-experience-design/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Ship of Reality Fools TV</title>
		<link>http://www.sleepingdeer.com/yawp/rants/ship-of-reality-fools-tv/</link>
		<comments>http://www.sleepingdeer.com/yawp/rants/ship-of-reality-fools-tv/#comments</comments>
		<pubDate>Fri, 27 Nov 2009 17:53:08 +0000</pubDate>
		<dc:creator>Lee Baldwin</dc:creator>
				<category><![CDATA[Rants]]></category>
		<category><![CDATA[allegory]]></category>
		<category><![CDATA[brain]]></category>
		<category><![CDATA[civilization]]></category>
		<category><![CDATA[doom]]></category>
		<category><![CDATA[greed]]></category>
		<category><![CDATA[outcast]]></category>
		<category><![CDATA[reality tv]]></category>
		<category><![CDATA[satire]]></category>

		<guid isPermaLink="false">http://www.sleepingdeer.com/yawp/?p=96</guid>
		<description><![CDATA[Cheap television makes for cheap culture]]></description>
		<wfw:commentRss>http://www.sleepingdeer.com/yawp/rants/ship-of-reality-fools-tv/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Real Money from Vaporware</title>
		<link>http://www.sleepingdeer.com/yawp/avatar-chat/real-money-from-vaporware/</link>
		<comments>http://www.sleepingdeer.com/yawp/avatar-chat/real-money-from-vaporware/#comments</comments>
		<pubDate>Wed, 25 Nov 2009 18:44:04 +0000</pubDate>
		<dc:creator>Lee Baldwin</dc:creator>
				<category><![CDATA[Avatar Chat]]></category>
		<category><![CDATA[abuse]]></category>
		<category><![CDATA[addiction]]></category>
		<category><![CDATA[Gaia]]></category>
		<category><![CDATA[Habbo]]></category>
		<category><![CDATA[IMVU]]></category>
		<category><![CDATA[Maple Story]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[MMPORPG]]></category>
		<category><![CDATA[online communitity]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[sex]]></category>

		<guid isPermaLink="false">http://www.sleepingdeer.com/yawp/?p=91</guid>
		<description><![CDATA[A short note on the runaway escalation of virtual goods (VG) sales in online chat, among other venues.]]></description>
		<wfw:commentRss>http://www.sleepingdeer.com/yawp/avatar-chat/real-money-from-vaporware/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

